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Spore, or: The Battleworm 4000 (and kids…)

So, there has been a lot of talk about Spore since it’s initial release almost a fortnight ago and since I’m in the middle of a series of lectures for our new gaming based unit in Communication Studies, I figured I should definitely try it out.  I’m still thinking all of the logistics through, but one thing is clear from the outset: while Spore does have a win-condition (unlike The Sims which is basically endless), it’s not a game, it’s a toy.  Or, rather, it’s not overly satisfying as a game (the gameplay is, to be frank, not all that exciting), but as a toy to build cellular organisms, new species and even space-faring civilisations, it’s absolutely brilliant. Also, even with the weirdest creatures, Spore makes everything cute.  To justify that point, I’d like to introduce one of my species, the Battleworm 4000:

And make sure you watch the video all the way through to meet the kids!  More on Spore, I’m sure, in the coming weeks …

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