“The stereotypical image of gamers as spotty, teenage boys is a long way off the mark, according to new research showing the average gamer is in their 30s and just as likely to be a woman.”
“BigPond today launched Australia’s first major corporate presence in the online virtual world, Second Life, with the unveiling of ‘The Pond’. …features islands with uniquely Australian themes and recreations of iconic Australian landmarks…”
Jane McGonigal, Ian Bogost, and Mia Consalvo choose and run through the top ten research findings in Game Studies in the past year. So much more fun than a literature review … 🙂
“If Twitter continues its meteoric rise, then we may well be witnessing a changing of the guard. That doesn’t mean blogging as we know it will go away. But it will surely morph in Twitter’s wake if a big shift is underway.” (Rubel stakes a claim as Twitte