US: Don’t Vote.
For any American citizens who read this blog: Don’t Vote.
Apparently your opportunity to register to vote ends very, very soon. [Via]
Annotated Links of Interest: October 2nd 2008
Links of interest for October 1st 2008 through October 2nd 2008:
- Google Search 2001 – To celebrate Google’s 10th birthday they’ve gone back in time and worked with the Internet Archive to let you search the 2001 web … YouTube is a nonsense word, ‘blog’ only returns 76,400 hits and Facebook has just under 1800 results!
- EA Downplays Spore’s DRM Triggered Piracy Record [TorrentFreak] – Despite credible estimates that Spore has been downloaded over a million times via bittorrent networks, EA are playing down these figures and, in a turnabout for a big media producer, are arguing that not every download would have represented a legitimate sale were bittorrent not around (something many downloaders have been arguing about p2p film and even tv for years). Despite EA’s PR spin, it seems likely DRM is one of the big things nudging fans into downloading the Spore (and bypassing the DRM altogether).
- Blizzard wins Warcraft bot payout [BBC NEWS | Technology] – “World of Warcraft creator Blizzard has won $6m (£3.36m) in damages from the makers of a software ‘bot’. The damages award comes after Blizzard won the first round of its legal battle against MDY Industries in July 2008. Blizzard embarked on the case against MDY claiming that the World of Warcraft Glider software produced by the small company infringed its copyright. The Glider software lets Warcraft players automate many of the repetitive steps the game involves. … it helped them automate the many repetitive tasks, such as killing monsters and scavenging loot, required to turn low level characters into more powerful ones.”
Building Open Education Resources from the Botton Up
Hello to everyone at the Open Education Resources Free Seminar today in Brisbane. I’m sorry I couldn’t be there in person today, but for those who were there – and anyone else interested – my short presentation ‘Building Open Education Resources From the Bottom Up: How Student-Created Open Educational Resources Can Challenge Institutional Indifference‘ is embedded here:
My apologies for the few glaring typos in the slides – it’s a good argument against recording a presentation at 1am in the morning! Any comments, questions or thoughts either from folks at the seminar, or from anyone else, are most welcome!
Update: If you’re just after the powerpoint slides, you can now view or download them on Slideshare.
Spore, or: The Battleworm 4000 (and kids…)
So, there has been a lot of talk about Spore since it’s initial release almost a fortnight ago and since I’m in the middle of a series of lectures for our new gaming based unit in Communication Studies, I figured I should definitely try it out. I’m still thinking all of the logistics through, but one thing is clear from the outset: while Spore does have a win-condition (unlike The Sims which is basically endless), it’s not a game, it’s a toy. Or, rather, it’s not overly satisfying as a game (the gameplay is, to be frank, not all that exciting), but as a toy to build cellular organisms, new species and even space-faring civilisations, it’s absolutely brilliant. Also, even with the weirdest creatures, Spore makes everything cute. To justify that point, I’d like to introduce one of my species, the Battleworm 4000:
And make sure you watch the video all the way through to meet the kids! More on Spore, I’m sure, in the coming weeks …
