Links of interest for October 24th 2008 through October 26th 2008:
(SPOILER) What happened when the lights went out. [Whedonesque] - Joss Whedon talks straight to the fans about Dollhouse: “Sadly, this is not a naughty post. It’s just Joss nattering on again. I thought it was time to check in with you once again, gentle viewers. Or readers. Or pictures-looker-ats (that might be viewers). Also listeners, sniffers, haberdashers, Olympic hopefuls, the elderly, the youngerdly, and the mighty state of Oregon (go Oregon-based sports franchise!) Welcome all. Welcome… to me. What’s me up to? I’m glad me asked. Me’ve (I’m not doing that any more) been working on a little show called Dollhouse. Yes, perhaps you’ve read about how it’s blazing an untrammeled path to surefire success, with nary a hitch or a hiccup, just pure blazing blazery, comet-like and meteoresque. What’s that, you say? You’ve read other things? Dark, Yog-Sothothy rumors about shutdowns and delays? Poppycock! They’re true. But I never pass up a chance to say “poppycock”. “
Flunking Spore - John Bohannon [Science, 322 (5901): 531b, October 2008] - Apparently Spore fails to live up to the expectations of scientists and the promotional material for Spore might have been a little disingenuous: “So over the past month, I’ve been playing Spore with a team of scientists, grading the game on each of its scientific themes. When it comes to biology, and particularly evolution, Spore failed miserably. According to the scientists, the problem isn’t just that Spore dumbs down the science or gets a few things wrong–it’s meant to be a game, after all–but rather, it gets most of biology badly, needlessly, and often bizarrely wrong. I also tracked down the scientists who appeared on television in what seemed like an endorsement of Spore’s scientific content on the National Geographic channel. They said they had been led to believe that the interviews were for a straight documentary about “developmental evolutionary” science rather than a video promoting a computer game “
The Medium - The Hitler Meme [NYTimes] - The New York Times on that Hitler (Downfall) meme: “On YouTube, we’re in a bunker, and the enemies are always, always closing in. The ceilings are low. The air is stifling. A disheveled leader is delusional. This is the premise of more than 100 videos on the Web — the work of satirists who for years have been snatching video and audio from “Downfall,” the 2004 German movie of Hitler’s demise, and doctoring it to tell a range of stories about personal travails and world politics. By adding new English-language subtitles, they transform the movie’s climactic scene, in which Hitler (played by Bruno Ganz) rails against his enemies and reluctantly faces his defeat, into the generic story of a rabid blowhard brought low.”
YouTube Enables Deep Linking Within Videos [TechCrunch] - “It’s not a big new feature but it’s certainly one that will come in handy: YouTube will now allow you to send users to a specific point in a video by appending a short tag to the end of a video’s URL. It’s pretty surprising that this functionality wasn’t available earlier, as Google Video introduced the same feature over two years ago. YouTube users have been forced to rely on third party services like Splicd to do the same thing. To specify a point, append a tag to the end of your video link with the following syntax: “#t=1m45s” (you can change the numbers before the ‘m’ and ’s’ to edit the minutes and seconds, respectively.”
Woman in jail over virtual murder [BBC NEWS | Asia-Pacific] - “A woman has been arrested in Japan after she allegedly killed her virtual husband in a popular video game. The 43-year-old was reportedly furious at finding herself suddenly divorced in the online game Maplestory. Police say she illegally accessed log-in details of the man playing her husband, and killed off his character. The woman, a piano teacher, is in jail in Sapporo waiting to learn if she faces charges of illegally accessing a computer and manipulating data.”
Fan fury at Nine [TV Tonight] - Australian “Fans of Fringe who were unaware the show had been pulled from Nine’s current schedule got a rude shock last night and vented their anger in online messageboards. They were universally vehement in their displeasure with Nine’s programming. This site alone now totals 95 posts in one thread alone. Over on Nine’s own messageboard there were more furious comments: Fringe Dweller: C’mon channel 9, have some balls and tell the people why Fringe has been pulled! Oh I’m sorry, you don’t care about what people like. Maybe we could lose one of the four hundred different versions of CSI. God Bless ‘Two and a Half man’ where would you be without them. Maybe you can rename yourselves to Channel Two and a Half Men CSI Malibu!!! Why I’m at it, you pulled Fringe and we still have to put up with that The Strip crap.”
Links of interest for October 1st 2008 through October 2nd 2008:
Google Search 2001 - To celebrate Google’s 10th birthday they’ve gone back in time and worked with the Internet Archive to let you search the 2001 web … YouTube is a nonsense word, ‘blog’ only returns 76,400 hits and Facebook has just under 1800 results!
EA Downplays Spore’s DRM Triggered Piracy Record [TorrentFreak] - Despite credible estimates that Spore has been downloaded over a million times via bittorrent networks, EA are playing down these figures and, in a turnabout for a big media producer, are arguing that not every download would have represented a legitimate sale were bittorrent not around (something many downloaders have been arguing about p2p film and even tv for years). Despite EA’s PR spin, it seems likely DRM is one of the big things nudging fans into downloading the Spore (and bypassing the DRM altogether).
Blizzard wins Warcraft bot payout [BBC NEWS | Technology] - “World of Warcraft creator Blizzard has won $6m (£3.36m) in damages from the makers of a software ‘bot’. The damages award comes after Blizzard won the first round of its legal battle against MDY Industries in July 2008. Blizzard embarked on the case against MDY claiming that the World of Warcraft Glider software produced by the small company infringed its copyright. The Glider software lets Warcraft players automate many of the repetitive steps the game involves. … it helped them automate the many repetitive tasks, such as killing monsters and scavenging loot, required to turn low level characters into more powerful ones.”
Links of interest for September 24th 2008 through September 25th 2008:
‘Heroes’ Causes BitTorrent Boom [TorrentFreak] - “An example of the BitTorrent traffic boost was reported yesterday, as Mininova got 10 million downloads in a single da. A record breaking figure, in part thanks to the debut of ‘Heroes’ and several other shows. Other BitTorrent sites report a similar increase in traffic. It’s Heroes that breaks all the records though. Our statistics show that, across all BitTorrent sites, the two episodes from Heroes’ season opening were downloaded well over a million times each - in just one day. The vast majority of the downloads come from outside the US (92%), where shows usually air weeks, months or even years later. The show was downloaded the most in the UK (15%), where the official season opening is scheduled for October 1st. Canada, France and Australia complete the top 5.” (Which is really interesting to compare with the US domestic TV viewership was down 25%.
Banned for keeps on Facebook for odd name [The Age] - “Facebook users with even slightly unusual names beware: your account can be suspended by the site’s draconian administrators without warning and your personal information held to ransom until you show them a government-issued ID. That reality was made all too clear for Sydneysider Elmo Keep this month when she tried to login to her account and was told she was banned for violating the site’s terms of use. She is the latest in a string of people to be banned from the site without any prior warning or recourse because Facebook believed they were not using their real names. … This and countless other questionable rules has led some to sound the alarm on the dangers of entrusting one’s online identity to Facebook and relying on it so heavily for social interaction.” (Run with the irony: this post has an “add to facebook” button at the end of the page!)
Spore copyright control relaxed [BBC NEWS | Technology] - “Video game maker Electronic Arts has loosened copyright protection for the newest release of its game Spore. Released earlier in the month, the game received a flurry of complaints about a restriction that meant the game could only be registered to three computers. That restriction has now been raised to five computers, which the company says should account for all legitimate uses. The company has also addressed the complaint that each copy of the game only allows one player to use it. ” (A step in the right direction … a small step, I should add, but it would be Spore suicide for EA not to learn from the Amazon one-star anti-DRM protest!)
Doh! Cartoons pulled from Russian TV [ABC News (Australian Broadcasting Corporation)] - “Pornographic, extremist and immoral - that’s how Russian prosecutors are describing popular US cartoons like The Simpsons, Family Guy and South Park. The channel that carries them has been forced to suspend broadcasts of the offending programs pending legal action. On Wednesday (local time), a meeting of a government monitoring agency could take channel 2×2 off the air.” (I wonder how long it will take before South Park is advertised with the tagline “Pornographic, extremist and immoral - Russia”?)
So, there has been a lot of talk about Spore since it’s initial release almost a fortnight ago and since I’m in the middle of a series of lectures for our new gaming based unit in Communication Studies, I figured I should definitely try it out. I’m still thinking all of the logistics through, but one thing is clear from the outset: while Spore does have a win-condition (unlike The Sims which is basically endless), it’s not a game, it’s a toy. Or, rather, it’s not overly satisfying as a game (the gameplay is, to be frank, not all that exciting), but as a toy to build cellular organisms, new species and even space-faring civilisations, it’s absolutely brilliant. Also, even with the weirdest creatures, Spore makes everything cute. To justify that point, I’d like to introduce one of my species, the Battleworm 4000:
And make sure you watch the video all the way through to meet the kids! More on Spore, I’m sure, in the coming weeks …
World’s Best Presentation Contest [SlideShare] - Online slide sharing service Slideshare are running their annual competition to find the best slides (ppt, keynote, whatever else in pdf form) from around the world. We need many examples of powerpoint done better, so get sliding! (Entries close July 31st 08).
The romantic appeal of the “long tail hypothesis” [PopMatters | Blogs] - An interesting critique of Chris Anderson’s Long Tail theory: “With our identity riding on what we consume, we come to believe that there’s something valuable about having unique tastes, but we don’t actually pursue such a course in practice.”
MySpace suicide: new law outlaws cyberbullying [The Age] - “Missouri Governor Matt Blunt signed a bill today outlawing cyberbullying, just kilometres from where a 13-year-old girl committed suicide nearly two years ago after being harassed on the Internet.”
EA Grabs Your “Spore Creature Creator” IP [Clickable Culture] - “Talk about harshing my buzz. Electronic Arts is going to let us design creatures with its long-awaited Spore game and stand-alone Creature Creator, but in using the game and creator, we agree to hand over all rights in our creations to the megalithic publisher…”
Is YouTube truly the future? [SMH] - Henry Jenkins and John Hartley give their take on the “pre-history” of YouTube, looking at DIY culture more broadly, including punk, zines and fandom, arguing for a deeper conception of participatory culture than just YouTube.
Monster mash gives ad boss nightmares [The Age] - “More than 6000 spoof ads made by viewers have been uploaded to the website for an ABC television series about the advertising industry, delivering the state broadcaster the kind of viewer participation that would be the envy of the commercial world.”
Half UK web videos are from YouTube [WatchingTV Online] - Comscore:”During March, 48% of the 3.5 billion web videos watched in the UK came from Google sites, of which 99% were from YouTube…. The BBC only has 1.2% share of the video viewing market despite the launch of the BBC’s iPlayer catch-up service. “
Spore Creature Creator Trial - Download the first tool from Will Wright’s next gaming masterpiece … Spore! Make your creatures now and be ready to unleash them! (Check the specs - this one’s resources hungry!)
Interesting links for June 17th 2008 through June 19th 2008:
Study: 82 Percent of Consumers Accept In-Game Ads [Life from Wired.com] - “… according to a recent study crafted as a joint venture between the Nielsen company and in-game ad entrepreneurs IGA Worldwide. “82 percent felt games were just as enjoyable with ads as without,” the study reveals…”
NSFW: A Beginners Guide To Sporn [Rock, Paper, Shotgun] - (Contains Images Only Intended for Adults!) “You give humanity a creative tool, the first thing a human will do is - well - make a tool with it. Since the Spore demo?s release, it?s become a bukkake wave sweeping the web: comedy pornographic images via Spore. Spornography - aka “Sporn”.”
Mum pleads not guity in web suicide case [PerthNow] - “A US woman who prosecutors say drove a 13-year-old girl to suicide with a cruel MySpace hoax has pleaded not guilty. Lori Drew of Missouri, who is accused of creating the fake MySpace persona of a 16-year-old boy…”
Hollywood relying more on franchises [The Hollywood Reporter] - June 16, 2008: Hollywood is using more and more existing franchises and ’superbrands’ in an effort to capitalise on existing consumer demand rather than risking new material in an era when promotion is harder and harder.