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Academy Awards for Performing Animals?

Here’s a little piece I had in today’s Conversation

Oscars for animals? Andy Serkis should be beating his chest

By Tama Leaver, Curtin UniversityDawn

The notion that a chimpanzee could win an Academy Award for acting (or anything else) seems farcical at first glance but, of course, it’s not an actual chimpanzee being discussed in the case of the latest role by Andy Serkis.

Rather, it’s an incredibly sophisticated amalgam of the actor and the very latest computational visualisation techniques from Weta Digital.

Serkis’ performance as Caesar, the leader of the fledgling ape society in the recently-released Dawn of the Planet of the Apes (2014) once again has Hollywood commentators pondering the possibility of an Oscar nod for a synthespian – a synthetic thespian or virtual actor – but this is far from the first time this question has been raised.

Gollum in The Lord of the Rings, voiced and performed by Andy Serkis. Wikimedia Commons

Andy Serkis has been behind some of the most memorable cinematic faces of the last decade, but it’s not quite his face. Rather, Serkis has held pioneering roles utilising performance capture technology.

Performance capture features the real-time recording and digitisation of an actor’s movements, which are then used to drive a complex digital model.

With the digital powerhouse of Weta Digital behind him, Serkis’ performances have driven Gollum from The Lord of the Rings (2001, 2002, 2003) (and now The Hobbit – 2012, 2013, 2014) films, the titular ape in Peter Jackson’s King Kong (2005), and the role of Caesar in Rise of the Planet of the Apes (2011) and the new sequel, Dawn.

For many, the question of where the acting ends and the computer-generated imagery begins, undermines the authenticity of a performance captured role as a performance, but no performance exists in a vacuum. Every actor’s appearance is constructed through costume, make-up and lighting, their dialogue taken from a script, the eventual role on screen painstakingly led by a director, and carefully filtered and refined during the editing process.

Performance capture is similar in many ways, but with the additional digital processing to translate the motion and facial expressions of an actor onto an often non-human character.


Dawn of the Planet of the Apes | From Rise to Dawn – Technological Advancements.

In a brief promotional featurette, Serkis explains how the performance capture technology has developed, with scenes now able to be shot outdoors where once they had to be on a soundstage against a green screen.

Most significantly though, for Serkis, is the fidelity with which the performance capture cameras and software can directly map an actors’ face and performance onto the digital character they are playing.

And given that technology has always been part of acting, the authenticity of performance captured roles speaks to the symbiotic relationship between fleshy, embodied actors and the informatic machines that enhance and facilitate those performances.

Early industry fears that synthespians might replace “real” actors reveals an insecurity about the relationship between people and technology. If a character can simply be created by a computer, the millions of dollars spent on A-list stars might just seem a little unnecessary.

The reality of performance capture, though, shows the opposite to be true: its takes a huge team to bring a single performance capture character to screen, with the actor remaining integral, filmed in excruciating detail, but also then combining software engineers, digital artists, and a range of other digital effects personnel to keep the best of the performance and use it to drive a state-of-the-art digital model.

Yet every director and crew who have worked with Serkis since his days as Gollum, as well as Serkis himself, have spent over a decade arguing for the legitimacy of performance capture as “real” acting.

After the pivotal role of Serkis in The Lord of the Rings: The Two Towers (2002), New Line Cinema and director Peter Jackson led the first attempt to get a role driven by performance capture acknowledged at the Academy Awards.

In his first outing as Caesar, Serkis was widely applauded, with 20th Century Fox mounting a campaign for a best actor nomination. Co-star James Franco was particularly vocal in arguing that Serkis’ performance was integral to the character, worthy of critical attention and praise.

And with the success of Dawn, the director and co-stars are once again lining up to applaud Serkis’ performance.

In terms of literally performing animals, Serkis and the team playing the various apes in the film do a remarkable job in evoking empathy without sacrificing the specificities of chimpanzees and other apes.

It is noteworthy that Rise received a specific commendation from PETA (People for the Ethical Treatment of Animals) about the way animals were portrayed and filmed. Having a human actor behind the animal performances not only guarantees no animals will be harmed on set, but at a deeper level also begs the question about the relationships between humans and animals.

Such questions are at the heart of Dawn, wherein the similarities between apes and humans drive the plot rather than intrinsic differences.


Dawn Of The Planet Of The Apes – Visual Effects – Motion Capture.

Andy Serkis’ role as Caesar is central to Dawn, and as numerous online features emphasise, this is his acting, and his performance. Whether this is the year that such a digital performance is captured by the Oscars or not remains to be seen.

The Conversation

Tama Leaver receives funding from the Australian Research Council (ARC).

This article was originally published on The Conversation. Read the original article.

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Digital Culture Links: July 12th 2011

Links for July 5th 2011 through July 12th 2011:

  • China’s first ‘virtual property’ insurance launched for online gaming sector [Global Times] – “A Chinese insurance company has unveiled a new type of “virtual property” insurance that might be the first of its kind in the world. The new service, tailored for online game players, was jointly launched by Sunshine Insurance Group Corporation and online game operator and manufacturer Gamebar. The two companies agreed to create the virtual property insurance amid an increasing number of disputes between online game operators and their customers, often related to the loss or theft of players’ “virtual property” such as “land” and “currency.” Over 300 million people engage in online gaming in China, and these players sometimes become involved in arguments with game operators due to the loss of property.” [Via]
  • First lesson of viral video: No monkey business [Online Video News] – “Apes with assault rifles are just a bad idea: That’s the lesson 20th Century Fox wanted to convey with a viral video it published on YouTube last week. The video shows a group of soldiers from an unidentified African country having some fun with a chimpanzee. Then one of the soldiers hands the ape an AK-47, and the animal takes aim at the soldiers. The clip is a viral video ad for the upcoming Rise of the Planet of the Apes movie, complete with a semi-authentic and amateurish look and some subtle branding that identifies it as content of the “20th Century Fox Research Library.” And so far it has been a success, if you only measure view counts: The video has attracted more than 4.5 million views since being published last Wednesday. But a look at the YouTube comment section tells a different story: A substantial number of commenters take the opportunity to drop the n-word, compare black people to monkeys or publish other kinds of racial slurs.”
  • Fifty Million [Matt Mullenweg] – On July 11, 2001, Worpress “passed over 50,000,000 websites, blogs, portfolios, stores, pet projects, and of course cat websites powered by WordPress.” That’s a lot! 🙂
  • Smartphone Adoption and Usage – 11 July 2011 [Pew Research Center’s Internet & American Life Project] – “In its first standalone measure of smartphone ownership, the Pew Internet Project finds that one third of American adults – 35% – own smartphones. The Project’s May survey found that 83% of US adults have a cell phone of some kind, and that 42% of them own a smartphone. That translates into 35% of all adults. […] Some 87% of smartphone owners access the internet or email on their handheld, including two-thirds (68%) who do so on a typical day. When asked what device they normally use to access the internet, 25% of smartphone owners say that they mostly go online using their phone, rather than with a computer.” [Full Report PDF]
  • Apple App Store: 15 Billion Downloads & Counting [Mashable] – “Apple’s App Store has generated 15 billion downloads since its launch in July 2008, Apple has announced. The App Store now offers more than 425,000 apps, 100,000 of which are created specifically for Apple’s tablet, the iPad. Apple has paid developers more than $2.5 billion to date. Given Apple’s 30/70 revenue split with app developers, that means Apple itself has netted more than $1 billion directly from app sales. In January 2010, the App Store surpassed 3 billion downloads, and in January 2011, Apple announced that the App Store surpassed 10 billion downloads. It took Apple’s App Store only six months to jump from 10 billion to 15 billion downloads.”
  • Zynga Launches PrivacyVille, a Gamified Version of Its Privacy Policies [Inside Social Games] – Gamification of Zynga’s privacy policy! “As Zynga edges closer to its initial public offering, the social game developer seems concerned with educating the masses both on social game revenue models and on the actual fine print of social game privacy policies. Today, the company announces PrivacyVille, an interactive walkthrough of its privacy policies that rewards participants with zPoints to spend in gift network RewardVille. The experience can be clicked through in about two minutes, with each structure on the CityVille-like map representing a different component of Zynga’s privacy policy. The tutorial text seems to stress to readers that Zynga will collect players’ information from Facebook and from mobile devices and share it with third-party service providers, the legal system in the case of a court ordered disclosure, and with other players in cases where a player’s icon displays a link back to their Facebook account.”
  • Natalie Tran: Down Under’s Top YouTuber Considers Her Next Move [Forbes] – Quick profile of Natalie Tran, the person behind Australia’s most subscribed to YouTube channel (communitychannel): “Around the world, young adults like Natalie Tran are facing a key moment in their lives: they’ve been graduated from university and are examining the success and failures of their academic years to decide which direction to take their careers. It’s just that most of those students have not built an international fan-base at this point. Tran, 23, has. The Sydney, Australia resident recently received her Digital Media degree from the University of New South Wales. I hope she got at least one high mark for this fact: Tran is Australia’s most-subscribed-to YouTuber. Over the past five years, her “communitychannel” has amassed nearly 1 million subscribers and her videos have garnered nearly 400 million upload views. Reasons: Smart, funny, quirky, beautiful. Why complicate matters?”
  • Google Realtime goes dark after Twitter agreement expires [VentureBeat] – “Google has taken its powerful Realtime search product offline after a 2009 agreement to display up-to-the-minute Twitter results expired. The shutdown of Realtime comes just as Google is in the process of rolling out Google+, its new social networking initiative that competes with Twitter. Google said it planned to relaunch Realtime search after retooling it and adding in Google+ results. “Since October of 2009, we have had an agreement with Twitter to include their updates in our search results through a special feed, and that agreement expired on July 2,” Google told Search Engine Land. “While we will not have access to this special feed from Twitter, information on Twitter that’s publicly available to our crawlers will still be searchable and discoverable on Google. Our vision is to have google.com/realtime include Google+ information along with other realtime data from a variety of sources.””
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Annotated Digital Culture Links: December 9th 2008

Links for December 9th 2008:

  • Australia’s census going CC BY [Creative Commons] – “In a small, easy to miss post, the Australian Bureau of Statistics (ABS) has made a very exciting announcement. They’re going CC – and under an Attribution-only license, no less. From the ABS website…
  • Texting Turnbull catches the Twitter bug [The Age] – “As the Opposition’s popularity slips back to where it was under Brendan Nelson’s leadership, Opposition Leader Malcolm Turnbull is bringing digital intervention to the fore. The digits in question are his thumbs. Having witnessed the power of the web in the US presidential election campaign, Prime Minister Kevin Rudd and Mr Turnbull are engaged in a high-tech arms race to win the hearts and minds of switched-on Australians. While some politicians including US President-elect Barack Obama are content with older model BlackBerry handsets, Mr Turnbull owns one of the latest releases, the BlackBerry Bold. And he showed off the speed of his thumbs as he settled once and for all the question of whether he writes his own Twitter updates. “I love technology,” he told online journalists in Sydney as he added another “tweet” via Twitter as they watched.” To his credit, more personal than a lot of Kevin07 stuff: http://twitter.com/turnbullmalcolm
  • Virtual world for Muslims debuts [BBC NEWS | Technology] – “A trial version of the first virtual world aimed at the Muslim community has been launched. Called Muxlim Pal, it allows Muslims to look after a cartoon avatar that inhabits the virtual world. Based loosely on other virtual worlds such as The Sims, Muxlim Pal lets members customise the look of their avatar and its private room. Aimed at Muslims in Western nations, Muxlim Pal’s creators hope it will also foster understanding among non-Muslims. “We are not a religious site, we are a site that is focused on the lifestyle,” said Mohamed El-Fatatry, founder of Muxlim.com – the parent site of Muxlim Pal.”
  • Facebook scandal shames students [The Age] – “A Facebook network of senior students from two of Sydney’s most elite private schools have offended the Jewish community with anti-Semitic slurs. Students from The Scots College in Bellevue Hill created a Facebook site called Jew Parking Appreciation Group which describes “Jew parking” as an art which often occurs at “Bellevue (Jew) Hill”. The site, which has 51 members, contains a link to The Scots Year 12 Boys, 2008, and The Scots College networks, and is administered by Scots students. It is connected to another network created and officiated by Scots College students with postings that include “support Holocaust denial” and a link to another internet address called “F— Israel and Their Holocaust Bullshit”.” (Racist rubbish, but also another example of supposedly ‘digital natives’ misunderstanding how much of their juvenile digital behaviour will be visible and recorded forever online.)
  • Jean Burgess, Joshua Green – YouTube: Online Video and Participatory Culture [Polity Press] – “YouTube is one of the most well-known and widely discussed sites of participatory media in the contemporary online environment, and it is the first genuinely mass-popular platform for user-created video. In this timely and comprehensive introduction to how YouTube is being used and why it matters, Burgess and Green discuss the ways that it relates to wider transformations in culture, society and the economy.” (Potential textbook material for the Digital Media unit.)
  • Learn at Any Time – The Open University [Podcasts] – The Open University podcasts website is a very well made example of university-based podcasts that DO NOT rely on hosting via Apple’s iTunes platform.
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Annotated Links of Interest: October 26th 2008

Links of interest for October 24th 2008 through October 26th 2008:

  • (SPOILER) What happened when the lights went out. [Whedonesque] – Joss Whedon talks straight to the fans about Dollhouse: “Sadly, this is not a naughty post. It’s just Joss nattering on again. I thought it was time to check in with you once again, gentle viewers. Or readers. Or pictures-looker-ats (that might be viewers). Also listeners, sniffers, haberdashers, Olympic hopefuls, the elderly, the youngerdly, and the mighty state of Oregon (go Oregon-based sports franchise!) Welcome all. Welcome… to me. What’s me up to? I’m glad me asked. Me’ve (I’m not doing that any more) been working on a little show called Dollhouse. Yes, perhaps you’ve read about how it’s blazing an untrammeled path to surefire success, with nary a hitch or a hiccup, just pure blazing blazery, comet-like and meteoresque. What’s that, you say? You’ve read other things? Dark, Yog-Sothothy rumors about shutdowns and delays? Poppycock! They’re true. But I never pass up a chance to say “poppycock”. “
  • Flunking Spore – John Bohannon [Science, 322 (5901): 531b, October 2008] – Apparently Spore fails to live up to the expectations of scientists and the promotional material for Spore might have been a little disingenuous: “So over the past month, I’ve been playing Spore with a team of scientists, grading the game on each of its scientific themes. When it comes to biology, and particularly evolution, Spore failed miserably. According to the scientists, the problem isn’t just that Spore dumbs down the science or gets a few things wrong–it’s meant to be a game, after all–but rather, it gets most of biology badly, needlessly, and often bizarrely wrong. I also tracked down the scientists who appeared on television in what seemed like an endorsement of Spore’s scientific content on the National Geographic channel. They said they had been led to believe that the interviews were for a straight documentary about “developmental evolutionary” science rather than a video promoting a computer game “
  • The Medium – The Hitler Meme [NYTimes] – The New York Times on that Hitler (Downfall) meme: “On YouTube, we’re in a bunker, and the enemies are always, always closing in. The ceilings are low. The air is stifling. A disheveled leader is delusional. This is the premise of more than 100 videos on the Web — the work of satirists who for years have been snatching video and audio from “Downfall,” the 2004 German movie of Hitler’s demise, and doctoring it to tell a range of stories about personal travails and world politics. By adding new English-language subtitles, they transform the movie’s climactic scene, in which Hitler (played by Bruno Ganz) rails against his enemies and reluctantly faces his defeat, into the generic story of a rabid blowhard brought low.”
  • YouTube Enables Deep Linking Within Videos [TechCrunch] – “It’s not a big new feature but it’s certainly one that will come in handy: YouTube will now allow you to send users to a specific point in a video by appending a short tag to the end of a video’s URL. It’s pretty surprising that this functionality wasn’t available earlier, as Google Video introduced the same feature over two years ago. YouTube users have been forced to rely on third party services like Splicd to do the same thing. To specify a point, append a tag to the end of your video link with the following syntax: “#t=1m45s” (you can change the numbers before the ‘m’ and ’s’ to edit the minutes and seconds, respectively.”
  • Woman in jail over virtual murder [BBC NEWS | Asia-Pacific] – “A woman has been arrested in Japan after she allegedly killed her virtual husband in a popular video game. The 43-year-old was reportedly furious at finding herself suddenly divorced in the online game Maplestory. Police say she illegally accessed log-in details of the man playing her husband, and killed off his character. The woman, a piano teacher, is in jail in Sapporo waiting to learn if she faces charges of illegally accessing a computer and manipulating data.”
  • Fan fury at Nine [TV Tonight] – Australian “Fans of Fringe who were unaware the show had been pulled from Nine’s current schedule got a rude shock last night and vented their anger in online messageboards. They were universally vehement in their displeasure with Nine’s programming. This site alone now totals 95 posts in one thread alone. Over on Nine’s own messageboard there were more furious comments: Fringe Dweller: C’mon channel 9, have some balls and tell the people why Fringe has been pulled! Oh I’m sorry, you don’t care about what people like. Maybe we could lose one of the four hundred different versions of CSI. God Bless ‘Two and a Half man’ where would you be without them. Maybe you can rename yourselves to Channel Two and a Half Men CSI Malibu!!! Why I’m at it, you pulled Fringe and we still have to put up with that The Strip crap.”
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Annotated Links of Interest: October 23rd 2008

Links of interest for October 22nd 2008 through October 23rd 2008:

  • Playing Columbine: An Interview with Game Designer and Filmmaker Danny Ledonne (Part One) [Confessions of an Aca/Fan] – A fascinating interview with the man behind the very controversial ‘serious game’ Super Columbine Massacre RPG! which sought to deconstruct the tragedy and the way it was reported by simulating the experience. (See also Part II of this interview, Part III, and the game at the centre of the discussion, Super Columbine Massacre RPG!)
  • Online Streaming Adds Millions of Viewers for ‘Heroes,’ ‘The Office’ [TV Decoder Blog – NYTimes.com] – “How many consumers stream TV episodes on the Internet? How many download the episodes on iTunes? How many watch the episodes using video on demand? How many view the episodes on mobile phones? NBC is trying to tell by adding together all the exposure of its episodes on five platforms in a rubric they call the TAMi, short for “Total Audience Measure index.” The TAMi was first used for the Olympics and is now being released on a weekly basis for NBC’s prime time shows.” (the TAMi seems like a very clear admission that Neilsen ratings and similar eyeballs on tv screen measures are simply out of date!)
  • Sickie faker busted by Facebook [The Age] – “A Sydney telco employee has learned the hard way the perils of sharing too much information on Facebook after he was caught by his boss faking a sickie after a big night out. The manager then sent Doyle a screen grab of Doyle’s Facebook profile, highlighting a status update written on the leave day in question. […] “Kyle Doyle is not going to work, f— it i’m still trashed. SICKIE WOO!,” it read. Sprung and with no room left to move, Doyle replied to the boss: “HAHAHA LMAO [laughing my ass off] epic fail. No worries man.” In an email exchange doing the rounds of office blocks, Kyle Doyle was asked by his employer, AAPT, to provide a medical certificate verifying a day of sick leave in August.”
  • Backlash over Microsoft’s anti-piracy tactics [The Age] – “Chinese internet users have expressed fury at Microsoft’s launch of an anti-piracy tool targeting Chinese computer users to ensure they buy genuine software. The “Windows Genuine Advantage” program, which turns the user’s screen black if the installed software fails a validation test, is Microsoft’s latest weapon in its war on piracy in China, where the vast majority of 200 million computer users are believed to be using counterfeit software, unwittingly or not. “Why is Microsoft automatically connected with my computer? The computer is mine!” one angry blogger wrote on popular Chinese web portal Sina.com. “Microsoft has no right to control my hardware without my agreement.” Another blogger railed over the cost of authorised versions. “If the price of genuine software was lower than the fake one, who would buy the fake one?” he wrote.”
  • Dutch teens convicted of virtual theft [The Age] – “A Dutch court has convicted two teenagers of theft for stealing virtual items in a computer game and sentenced them to community service. Radio Netherlands reports that the two teenagers – a 15 and a 14-year-old – were found guilty of using violence to rob a 13-year-old classmate of virtual property in the multiplayer online game RuneScape.”
  • Hell hath no fury like the ‘ex’ files [The Age] – “It was the wedding present from hell. In the middle of his Pacific island honeymoon, a Melbourne finance executive discovered that a woman claiming to be his ex had branded him in cyberspace as a dud lover and serial cheat. Along with his name and picture, the anonymous “ex” posted his mobile phone number, address and car registration on the “love rat” site dontdatehimgirl.com. … The executive is one of more than 200 Australian men whose profiles have been posted on dontdatehimgirl.com or datingpsychos.com — US sites now being used by Australian women to post anonymous rants against men who have supposedly done them wrong, and to warn other prospective partners. Other women — also anonymous — then add “comments” which may include their own experiences of the same man. Men named — and often also pictured — in the profiles may deny the accusations.” (What happens when citizen justice decends into the digital lynchmob!)
  • Obama in-game advertising [The LAMP Watercooler] – “The Obama campaign has made strong use of the internet for fundraising, organising and spreading the message. The campaign has gone to a new level with the release of in-game advertising as illustrated in this screen-shot published on Gigaom recently.”
  • Digital switch timetable [TV Tonight] – “[Australian] Senator Conroy has mapped out the switch from analog to digital television …” Perth will have to switch to entirely digital television broadcast by January – June 2013; regional WA by the end of 2013. Follow the link for the timeline for the rest of Australia.
  • Giant database plan ‘Orwellian’ [BBC NEWS | Politics] – “Proposals for a central database of all mobile phone and internet traffic have been condemned as “Orwellian”. Home Secretary Jacqui Smith said the police and security services needed new powers to keep up with technology. Details of the times, dates, duration and locations of mobile phone calls, numbers called, website visited and addresses e-mailed are already stored by telecoms companies for 12 months under a voluntary agreement. The data can be accessed by the police and security services on request – but the government plans to take control of the process in order to comply with an EU directive and make it easier for investigators to do their job.” (Apparently you’ll need a passport to buy a mobile phone in the UK, too.)
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Links for July 3rd 2008

Interesting links for July 3rd 2008:

  • Virtual Worlds Research: Past, Present and Future (Vol 1, No 1) [Journal of Virtual Worlds Research] – The inaugural issue of the Journal of Virtual Worlds Research is out, showcasing some excellent research and situating virtual worlds in an ongoing and dynamic research context. It’s also an exemplar of open publishing: all content is online and under Creative Commons licenses.
  • Uni cheats outsource to India [The Age] – “Computer Science students are farming out their coursework to cheap programmers in countries like India and university staff admit they are powerless to detect and prevent it….Various well-established sites already sell students essays and other written work.”
  • Is YouTube Killing Video Originality? [NewTeeVee] – “…more people are creating …video than ever before… The issue becomes when people start creating for the playcounts. What?s the fastest way to rack up a million plays on YouTube, land an agent and get on Oprah? It?s not by making something new!”
  • VioletBlue VioletBlue – An archive of all of the posts that Boing Boing deleted in relation to sex blogger Violet Blue. Looking through this archive, it’s hard to see how these deletions haven’t damaged Boing Boing’s historical presence.
  • Firefox download record official [BBC NEWS | Technology] – Mozilla has officially made history with a new Guinness world record for the largest number of software downloads in a 24-hour period. The final record breaking 8,002,530 downloads for Firefox 3.0 took place in June with parties in over 25 countries.
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Apparently I’m in Vogue

You’ll forgive the title to this post, I’ve never been able to let a good pun go and I doubt I’ll ever be able to use that one again. It’s true, though: I was interviewed about a month ago by Cathrin Shaer, a New Zealand-based writer for Vogue Australia who was writing a piece on life online. She was trying to do an awful lot in one article (talking about MySpace, Flickr, YouTube, Second Life, etc.) but somehow my name came up and I ended up talking with her for almost an hour about the complexities of interaction in different online modes. Clearly the bit that stuck was about Second Life. Here is the snippet from that interview which appeared today in ‘A life less ordinary’ (Vogue Australia, May 2007):

Tama Leaver, a lecturer at The University of Western Australia whose research interests include exploring how humans interact with technology, has used Second Life for business meetings: “Most of the people working in my field are spread across the globe. I’ve participated in teleconferencing, but it’s better of have a conference in Second Life because you’re all in a room together, rather than just disembodied voices.” Apparently, even if you’re meeting with a bunch of serious academics, it doesn’t matter if you look like a cartoon character. “There’s a great parallel in animated films,” Leaver explains. “We understand what’s going on in an animated character’s face — most people understanding what Shrek was saying.”

Not exactly mind-blowing stuff on my part. Also, I suspect there are a few sentences Shaer could have left in since there was somewhat more space and substance between talking about academic discussion in Second Life and Shrek (for the record, I’ve never met anyone online or offline who looks like Shrek – while the facial features might be there, no one I’ve met was actually green). That said, it’s interesting to see interest in social software spreading as far as Vogue. (Although I was a little surprised that they didn’t use any Second Life screenshots for illustration – and what they did use seemed like a bad high school art collage – perhaps the Vogue graphics people didn’t actually make it in-world).

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Four Corners: ‘You Only Live Twice’

In conjunction with their purchase of a Second Life Island, the ABC (Australian Broadcasting Corporation) dedicated a full Four Corners programme to exploring the world of Second Life. It was actually quite a fair representation of SL (at least, as I understand it, only having spent a few hours in-world); it was also neatly structured to familiarise viewers who’ve never heard of virtual environments with SL as it began with Ticky Fullerton’s (the journalist’s) signing-up process, and showed both in-world and material-world footage as she developed her avatar, checked out Orientation Island and eventually explored the people, the markets and the inevitable red-light districts of SL.

Also of interest was the way in which the programme was presented – it wasn’t just a 45 minute slot, but also has a substantial online presence on the Four Corners website. The layout of the extra material is a little busy for my taste, but the wealth of material is excellent – there are longer versions of the interviews with Philip Rosedale (Second Life’s US creator), Ted Castranova (a well-respected academic voice on Virtual worlds and virtual economies) and Clay Shirky (SL’s most prominent critic). I particularly like these ‘raw’ interviews as you can hear all the questions asked, something that regularly gets lost in the tight editing which happens in putting a 45 minutes show together.

The ABC, like the BBC, is not hampered by trying of extract every last cent for their productions; rather, their mission statement is to disseminate their shows as accessible to Australians as is possible. It means these sort of extended versions are part of their core mission, and I’m quite impressed with the amount online (my only gripe is that it’s all flash video, so not so easy to download – a concern if I wanted to use a few minutes of one of the interviews in a lecture!).

For those who prefer to check out a lo-fi version before spending the time watching the videos, there is a full transcript of the ‘You Only Live Twice’.

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