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Make no mistake, this was Australia’s Brexit.
<heartbroken rant>
Seeing the referendum to give a Voice to Aboriginal and Torres Strait Islander peoples profoundly defeated across Australia today is heart-breaking and confusing.
My heart goes out to all Australians feeling let down, but especially, of course, to the Indigenous people of this country for whom this would have been, at least, one small step in the right direction.
As someone who researches online communication, digital platforms and how we communicate and tell stories to each other, I fear the impact of this referendum will be even wider still.
The rampant and unabashed misinformation and disinformation that washed over social media, and was then amplified and normalised as it was reported in mainstream media, is more than worrying.
Make no mistake, this was Australia’s Brexit. It was the pilot, the test, to see how far disinformation can succeed in campaigning in this country. And succeed it did.
In the UK, the pretty devastating economic impact of Brexit has revealed the lies that drove campaigning for it (as have former campaigners who admitted the truth was no barrier for them).
I fear most non-Indigenous Australians will not have as clear and unambiguous a sign that they’ve been lied to, at least this time.
In Australia, the mechanisms of disinformation have now been tested, polished, refined and sharpened. They will be a force to be reckoned with in all coming elections. And our electoral laws lack the teeth to do almost anything about that right now.
I do not believe that today’s result is just down to disinformation, but I do believe it played a significant role. I’m not sure if it changed the outcome, but I’m not sure it didn’t, either.
There was research that warned about the unprecedented levels of misinformation looking at early campaigning around the Voice. There will be more that looks back after this result.
But before another election comes along, we need more than just research. We need more than just improved digital literacies, although that’s profoundly necessary.
We need critical thinking like never before, we need to equip people to make informed choices by being able to spot bullshit in its myriad forms.
I am under no illusion that means people will agree, but they deserve to have tools to make an actually informed choice. Not a coerced one. Social media isn’t just entertainment; it’s our political sphere. Messages don’t just live on social media, even if they start there.
Messages might start digital, but they travel across all media, old and new.
I know this is a rant after a profoundly disappointing referendum, and probably not the best expressed one. But there is so much work to do if this country isn’t even more assailed by weaponised disinformation at every turn.
</heartbroken rant>
Banning ChatGPT in Schools Hurts Our Kids
As new technologies emerge, educators have an opportunity to help students think about the best practical and ethical uses of these tools, or hide their heads in the sand and hope it’ll be someone else’s problem.
It’s incredibly disappointing to see the Western Australian Department of Education forcing every state teacher to join the heads in the sand camp, banning ChatGPT in state schools.
Generative AI is here to stay. By the time they graduate, our kids will be in jobs where these will be important creative and productive tools in the workplace and in creative spaces.
Education should be arming our kids with the critical skills to use, evaluate and extend the uses and outputs of generative AI in an ethical way. Not be forced to try them out behind closed doors at home because our education system is paranoid that every student will somehow want to use these to cheat.
For many students, using these tools to cheat probably never occurred to them until they saw headlines about it in the wake of WA joining a number of other states in this reactionary ban.
Young people deserve to be part of the conversation about generative AI tools, and to help think about and design the best practical and ethical uses for the future.
Schools should be places where those conversations can flourish. Having access to the early versions of tomorrow’s tools today is vital to helping those conversations start.
Sure, getting around a school firewall takes one kid with a smartphone using it as a hotspot, or simply using a VPN. But they shouldn’t need to resort to that. Nor should students from more affluent backgrounds be more able to circumvent these bans than others.
Digital and technological literacies are part of the literacy every young person will need to flourish tomorrow. Education should be the bastion equipping young people for the world they’re going to be living in. Not trying to prevent them thinking about it at all.
[Image: “Learning with technology” generated by Lexica, 1 February 2023]
Update: Here’s an audio file of an AI speech synthesis tool by Eleven Labs reading this blog post:
Web’s inventor says news media bargaining code could break the internet. He’s right — but there’s a fix
Tama Leaver, Curtin University
The inventor of the World Wide Web, Tim Berners-Lee, has raised concerns that Australia’s proposed News Media and Digital Platforms Mandatory Bargaining Code could fundamentally break the internet as we know it.
His concerns are valid. However, they could be addressed through minor changes to the proposed code.
How could the code break the web?
The news media bargaining code aims to level the playing field between media companies and online giants. It would do this by forcing Facebook and Google to pay Australian news businesses for content linked to, or featured, on their platforms.
In a submission to the Senate inquiry about the code, Berners-Lee wrote:
Specifically, I am concerned that the Code risks breaching a fundamental principle of the web by requiring payment for linking between certain content online. […] The ability to link freely — meaning without limitations regarding the content of the linked site and without monetary fees — is fundamental to how the web operates.
Currently, one of the most basic underlying principles of the web is there is no cost involved in creating a hypertext link (or simply a “link”) to any other page or object online.
When Berners-Lee first devised the World Wide Web in 1989, he effectively gave away the idea and associated software for free, to ensure nobody would or could charge for using its protocols.
He argues the news media bargaining code could set a legal precedent allowing someone to charge for linking, which would let the genie out of the bottle — and plenty more attempts to charge for linking to content would appear.
If the precedent were set that people could be charged for simply linking to content online, it’s possible the underlying principle of linking would be disrupted.
As a result, there would likely be many attempts by both legitimate companies and scammers to charge users for what is currently free.
While supporting the “right of publishers and content creators to be properly rewarded for their work”, Berners-Lee asks the code be amended to maintain the principle of allowing free linking between content.
Google and Facebook don’t just link to content
Part of the issue here is Google and Facebook don’t just collect a list of interesting links to news content. Rather the way they find, sort, curate and present news content adds value for their users.
They don’t just link to news content, they reframe it. It is often in that reframing that advertisements appear, and this is where these platforms make money.
For example, this link will take you to the original 1989 proposal for the World Wide Web. Right now, anyone can create such a link to any other page or object on the web, without having to pay anyone else.
But what Facebook and Google do in curating news content is fundamentally different. They create compelling previews, usually by offering the headline of a news article, sometimes the first few lines, and often the first image extracted.
For instance, here is a preview Google generates when someone searches for Tim Berners-Lee’s Web proposal:
Evidently, what Google returns is more of a media-rich, detailed preview than a simple link. For Google’s users, this is a much more meaningful preview of the content and better enables them to decide whether they’ll click through to see more.
Another huge challenge for media businesses is that increasing numbers of users are taking headlines and previews at face value, without necessarily reading the article.
This can obviously decrease revenue for news providers, as well as perpetuate misinformation. Indeed, it’s one of the reasons Twitter began asking users to actually read content before retweeting it.
A fairly compelling argument, then, is that Google and Facebook add value for consumers via the reframing, curating and previewing of content — not just by linking to it.
Can the code be fixed?
Currently in the code, the section concerning how platforms are “Making content available” lists three ways content is shared:
- content is reproduced on the service
- content is linked to
- an extract or preview is made available.
Similar terms are used to detail how users might interact with content.
If we accept most of the additional value platforms provide to their users is in curating and providing previews of content, then deleting the second element (which just specifies linking to content) would fix Berners-Lee’s concerns.
It would ensure the use of links alone can’t be monetised, as has always been true on the web. Platforms would still need to pay when they present users with extracts or previews of articles, but not when they only link to it.
Since basic links are not the bread and butter of big platforms, this change wouldn’t fundamentally alter the purpose or principle of creating a more level playing field for news businesses and platforms.
In its current form, the News Media and Digital Platforms Mandatory Bargaining Code could put the underlying principles of the world wide web in jeopardy. Tim Berners-Lee is right to raise this point.
But a relatively small tweak to the code would prevent this, It would allow us to focus more on where big platforms actually provide value for users, and where the clearest justification lies in asking them to pay for news content.
For transparency, it should be noted The Conversation has also made a submission to the Senate inquiry regarding the News Media and Digital Platforms Mandatory Bargaining Code.
Tama Leaver, Professor of Internet Studies, Curtin University
This article is republished from The Conversation under a Creative Commons license. Read the original article.
Reflections and Resources from the 2017 Digitising Early Childhood Conference
Last week’s Digitising Early Childhood conference here in Perth was a fantastic event which brought together so many engaging and provocative scholars in a supportive and policy/action-orientated environment (which I suppose I should call ‘engagement and impact’-orientated in Australia right now). For a pretty well document overview of the conference itself, you can see the quite substantial tweets collected via the #digikids17 hashtag on Twitter, which I’d really encourage you to look over. My head is still buzzing, so instead to trying to synthesise everyone else’s amazing work, I’m just going to quickly point to the material that arose my three different talks in case anyone wishes to delve further.
First up, here are the slides for my keynote ‘Turning Babies into Big Data—And How to Stop It’:
If you’d like to hear the talk that goes with the slides, there’s an audio recording you can download here. (I think these were filmed, so if a link becomes available at some point, I’ll update and post it here.) There was a great response to my talk, which was humbling and gratifying at the same time. There was also quite a lot of press interest, too, so here’s the best pieces that are available online (and may prove a more accessible overview of some of the issues I explored):
- Rebecca Turner’s ABC article ‘Owlet Smark Sock prompts warning for parents, fears over babies’ sensitive health data’;
- Leon Compton’s interview on ABC Radio Tasmania ‘Social media and parenting: the do’s and don’ts’ (audio);
- Brigid O’Connell’s Herald Sun story, Parents may be unwittingly turning babies into big data (paywalled); and
- Cathy O’Leary’s story in The Western Australian, Parents airing kids’ lives on social media.
While our argument is still being polished, the slides for this version of Crystal Abidin and my paper From YouTube to TV, and back again: Viral video child stars and media flows in the era of social media are also available:
This paper began as a discussion after our piece about Daddy O Five in The Conversation and where the complicated questions about children in media first became prominent. Crystal wasn’t able to be there in person, but did a fantastic Snapchat-recorded 5-minute intro, while I brought home the rest of the argument live. Crystal has a great background page on her website, linking this to her previous work in the area. There was also press interest in this talk, and the best piece to listen to (and hear Crystal and I in dialogue, even though this was recorded at different times, on different continents!):
- Brett Worthington’s Life Matters segment on Radio National, How social media videos turn children into viral sensations (audio)
Finally, as part of the Higher Degree by Research and Early Career Researcher Day which ended the conference, I presented a slightly updated version of my workshop ‘Developing a scholarly web presence & using social media for research networking’:
Overall, it was a very busy, but very rewarding conference, with new friends made, brilliant new scholarship to digest, and surely some exciting new collaborations begun!
[Photo of the Digitising Early Childhood Conference Keynote Speakers]
Angry Birds as a Social Network Market
Earlier today my colleague Michele Willson and I ran the ANZCA PreConference Social, Casual, Mobile: Changing Games which went really well, bringing together 17 games scholars from Australia and Canada, including a fantastic keynote by Mia Consalvo and plenary by John Banks.
I also had the opportunity to present today, and the slides and audio from my talk are below:
And here’s the abstract if you’re interested:
The hugely successful franchise Angry Birds by Finnish company Rovio is synonymous with the new and growing market of app-based games played on smartphones and tablets. These are often referred to as ‘casual games’, highlighting their design which rewards short bursts of play, usually on mobile media devices, rather than the sustained attention and dedicated hardware required for larger PC or console games. Significantly, there is enormous competition within the mobile games, while the usually very low cost (free, or just one or two dollars) makes a huge ranges of choices available to the average consumer. Moreover, these choices are usually framed by just one standardised interface, such as the Google Play store for Android powered devices, or the Apple App store for iOS devices. Within this plethora of options, I will argue that in addition to being well designed and enjoyable to play, successful mobile games are consciously situated within a social network market.
The concepts of ‘social network markets’ reframes the creative industries not so much as the generators of intellectual property outputs, but as complex markets in which the circulation and value of media is as much about taste, recommendations and other networked social affordances (Potts, Cunningham, Hartley, & Ormerod, 2008). For mobile games, one of the most effective methods of reaching potential players, then, is through the social attentions and activity of other players. Rovio have been very deliberate in the wide-spread engagement with players across a range of social media platforms, promoting competitive play via Twitter and Facebook, highlighting user engagement such as showcasing Angry Birds themed cakes, and generally promoting fan engagement on many levels, encouraging the ‘spreadability’ of Angry Birds amongst social networks (Jenkins, Ford, & Green, 2013). In line with recognising the importance of engagement with the franchise, Rovio have also taken a very positive approach of unauthorised merchandising and knock-offs, especially in China and South-East Asia. In line with Montgomery and Potts’ (2008) argument that a weaker intellectual property approach will foster a more innovative creative industries in China, rather than attempting to litigate of lock down unauthorised material, Rovio have stated they see this as building awareness of Angry Birds and are working to harness this new, socially-driven market (Dredge, 2012). As Rovio now license everything from Angry Birds plush toys to theme parks, social network markets can be perpetuated even by unauthorised material, which builds awareness and interest in the official games and merchandising in the long run. Far from a standalone example, this paper argues that not only is Rovio consciously situating Angry Birds within a social network market model, but that such a model can drive other mobile games success in the future.
References
Dredge, S. (2012, January 30). Angry Birds boss: “Piracy may not be a bad thing: it can get us more business.” The Guardian. Retrieved from http://www.guardian.co.uk/technology/appsblog/2012/jan/30/angry-birds-music-midem
Jenkins, H., Ford, S., & Green, J. (2013). Spreadable Media: Creating Value and Meaning in a Networked Culture. New York and London: New York University Press.
Montgomery, L., & Potts, J. (2008). Does weaker copyright mean stronger creative industries? Some lessons from China. Creative Industries Journal, 1(3), 245–261. doi:10.1386/cij.1.3.245/1
Potts, J., Cunningham, S., Hartley, J., & Ormerod, P. (2008). Social network markets: a new definition of the creative industries. Journal of Cultural Economics, 32(3), 167–185. doi:10.1007/s10824-008-9066-y
Digital Culture Links: May 21st
Links through to May 21st:
- Sensis Yellow Social Media Report 2013 [PDF] – The new Sensis Yellow Social Media Report is out (based on a survey of 937 Australians in March and April 2013), showing widespread social media use, with growth in mobile and second screen uses:
* 95% of AUstralian social media users use Facebook
* The typical Australian spends 7 hrs/wk on Facebook
* 67% of Australians access social sites on a smartphone
* 42% of Australians use social media while watching TV - A better, brighter Flickr [Flickr Blog] – Yahoo have majorly redesigned Flickr, giving new free (ad-supported) accounts 1Tb of storage, which is an awful lot of photos. The Android app is now almost identitcal to the iOS app, but the new aesthetics of the web-based version are a big change, looking more and more like every other photo-sharing service around today. Quite a few long-term Flickr users (of which I am one) have voiced a range of concerns about the design changes. Also, what this redesign means for people who’ve already paid for Pro accounts is deeply unclear on the main Flickr pages. (The Twitter account seems to suggest nothing changes.)
- Yahoo! to Acquire Tumblr / Yahoo [Yahoo News Centre] – Yahoo buys Tumblr for $1.1 billion and, in their words, “promises not to screw it up”. A clever buy for Yahoo, but it’ll be hard to integrate the rebellious/youth Tumblr userbase into the Yahoo brand.
- Introducing Photos of You [Instagram Blog] – Just in case you momentarily forgot that Facebook owns Instagram, the photo-sharing service has just added the ability to tag photos (remarkably similar to Facebook’s tagging function). Looks like Instagram needs a better map of your personal networks before they can harness it commercially.
- Follow the audience… [YouTube Blog] – May 2013 and YouTube users “are watching more than 6 billion hours of video each month on YouTube; almost an hour a month for every person on Earth and 50 percent more this year than last.”