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Annotated Links of Interest: October 26th 2008

Links of interest for October 24th 2008 through October 26th 2008:

  • (SPOILER) What happened when the lights went out. [Whedonesque] – Joss Whedon talks straight to the fans about Dollhouse: “Sadly, this is not a naughty post. It’s just Joss nattering on again. I thought it was time to check in with you once again, gentle viewers. Or readers. Or pictures-looker-ats (that might be viewers). Also listeners, sniffers, haberdashers, Olympic hopefuls, the elderly, the youngerdly, and the mighty state of Oregon (go Oregon-based sports franchise!) Welcome all. Welcome… to me. What’s me up to? I’m glad me asked. Me’ve (I’m not doing that any more) been working on a little show called Dollhouse. Yes, perhaps you’ve read about how it’s blazing an untrammeled path to surefire success, with nary a hitch or a hiccup, just pure blazing blazery, comet-like and meteoresque. What’s that, you say? You’ve read other things? Dark, Yog-Sothothy rumors about shutdowns and delays? Poppycock! They’re true. But I never pass up a chance to say “poppycock”. “
  • Flunking Spore – John Bohannon [Science, 322 (5901): 531b, October 2008] – Apparently Spore fails to live up to the expectations of scientists and the promotional material for Spore might have been a little disingenuous: “So over the past month, I’ve been playing Spore with a team of scientists, grading the game on each of its scientific themes. When it comes to biology, and particularly evolution, Spore failed miserably. According to the scientists, the problem isn’t just that Spore dumbs down the science or gets a few things wrong–it’s meant to be a game, after all–but rather, it gets most of biology badly, needlessly, and often bizarrely wrong. I also tracked down the scientists who appeared on television in what seemed like an endorsement of Spore’s scientific content on the National Geographic channel. They said they had been led to believe that the interviews were for a straight documentary about “developmental evolutionary” science rather than a video promoting a computer game “
  • The Medium – The Hitler Meme [NYTimes] – The New York Times on that Hitler (Downfall) meme: “On YouTube, we’re in a bunker, and the enemies are always, always closing in. The ceilings are low. The air is stifling. A disheveled leader is delusional. This is the premise of more than 100 videos on the Web — the work of satirists who for years have been snatching video and audio from “Downfall,” the 2004 German movie of Hitler’s demise, and doctoring it to tell a range of stories about personal travails and world politics. By adding new English-language subtitles, they transform the movie’s climactic scene, in which Hitler (played by Bruno Ganz) rails against his enemies and reluctantly faces his defeat, into the generic story of a rabid blowhard brought low.”
  • YouTube Enables Deep Linking Within Videos [TechCrunch] – “It’s not a big new feature but it’s certainly one that will come in handy: YouTube will now allow you to send users to a specific point in a video by appending a short tag to the end of a video’s URL. It’s pretty surprising that this functionality wasn’t available earlier, as Google Video introduced the same feature over two years ago. YouTube users have been forced to rely on third party services like Splicd to do the same thing. To specify a point, append a tag to the end of your video link with the following syntax: “#t=1m45s” (you can change the numbers before the ‘m’ and ’s’ to edit the minutes and seconds, respectively.”
  • Woman in jail over virtual murder [BBC NEWS | Asia-Pacific] – “A woman has been arrested in Japan after she allegedly killed her virtual husband in a popular video game. The 43-year-old was reportedly furious at finding herself suddenly divorced in the online game Maplestory. Police say she illegally accessed log-in details of the man playing her husband, and killed off his character. The woman, a piano teacher, is in jail in Sapporo waiting to learn if she faces charges of illegally accessing a computer and manipulating data.”
  • Fan fury at Nine [TV Tonight] – Australian “Fans of Fringe who were unaware the show had been pulled from Nine’s current schedule got a rude shock last night and vented their anger in online messageboards. They were universally vehement in their displeasure with Nine’s programming. This site alone now totals 95 posts in one thread alone. Over on Nine’s own messageboard there were more furious comments: Fringe Dweller: C’mon channel 9, have some balls and tell the people why Fringe has been pulled! Oh I’m sorry, you don’t care about what people like. Maybe we could lose one of the four hundred different versions of CSI. God Bless ‘Two and a Half man’ where would you be without them. Maybe you can rename yourselves to Channel Two and a Half Men CSI Malibu!!! Why I’m at it, you pulled Fringe and we still have to put up with that The Strip crap.”

Annotated Links of Interest: September 14th 2008

Links of interest for September 12th 2008 through September 14th 2008:

  • YouTube bans terrorism training videos [SMH] – “Terrorist training videos will be banned from appearing on YouTube, under revised new guidelines being implemented by the popular video-sharing site. The Google-owned portal will ban footage that advertises terrorism or extremist causes and supporters of the change hope it will blunt al-Qaeda’s strong media online campaign.” [Via] I wonder what definition of ‘terrorism’ YouTube and Google will be using to enforce this rule?!
  • Video Game Snapshots [Gamasutra – Persuasive Games] – Ian Bogost review the emerging design-your-own-videogame tools and suggests they might best be considered tools for personal and social communication rather than meaningful game design platforms. This is not so much a criticism as a look at computer games through the eyes (and rhetoric) of Web 2.0: “There is simply no magic box we can put in front of the world which, when a button is pressed, turns what it sees into a video game. … There are lots of things one can do with web-based game making services. One of them is to try to create hit games that generate ad revenue and earn public renown. Another is to create art games meant to characterize the human condition,… But perhaps the most interesting uses of these tools are the informal ones that so closely resemble snapshots in spirit and function.”
  • Photoshop for Democracy Revisited: The Sarah Palin File [Confessions of an Aca/Fan] – Henry Jenkins takes a closer look at the various photoshopped versions of Sarah Palin making their way into US political discourse in the lead-up to the election. Some are flattering, some satirical, but all are participatory!
  • Large Hadron Rap [YouTube] – Kate McAlpine’s outstanding rap explaining what the hell CERN’s Large Hadron Collider is actually supposed to be doing! Lyrics and downloadable version here.

Links for May 23rd 2008

Interesting links for May 23rd 2008:

  • Lessons From the Class Blog [zigzigger] – Reflections on 4 semesters of teaching with a class blog in a media course. Some useful observations about how much students blog, ideas about assessing blogs and whether ‘forced’ comments are of any use.
  • Star Wars Kid: The Data Dump [Waxy.org] – Andy Baio takes a very in depth look at the Star Wars Kid meme (that he named, hosted and shared) from 2003, complete with very, very detailed stats and a look at the media coverage SWK got.
  • Cash will buy clone of man’s best friend [PerthNow] – “A US biotech company will clone dogs for the five highest bidders in a series of online auctions, in a move condemned by some ethicists who fear it could lead to human clones.” (Hello ‘RePet’ from The Sixth Day!)

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