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Digital Culture Links: July 10th

Links, catching up, through to July 10th:

  • What to Watch? AUDIENCE MOTIVATION IN A MULTI-SCREEN WORLD [Screen Australia: Research] – New report from Screen Australia (released June 2012) which investigates the viewing habits of audiences in Australia. The report is careful to highlight the ongoing impact of traditional methods and advertising, but focuses most significantly on social media users. The report characterises 35% of Australians over the age of 14 as ‘connectors’ who both enjoy screen culture and are frequent social media users, often using social media to discuss their favourite content. The reach of these online discussions, and impact on other viewers (including those who don’t use social media) is substantial and significant. [Read the full report.]
  • Recruiting Via Facebook, LinkedIn, Twitter Continues To Grow [AllFacebook] – “A total of 92 percent of U.S. companies use social networks and social media to recruit talent, up from 78 percent five years ago, according to new research from recruitment platform Jobvite, which also found that although LinkedIn remains dominant in the sector, Facebook and Twitter continue to make inroads. Other findings in the 2012 annual Social Recruiting Survey from Jobvite: Two-thirds of companies now use Facebook for recruiting, while 54 percent use Twitter. LinkedIn continues to rule this category, at 93 percent.” [Infographic]
  • Origin of the @reply – Digging through twitter’s history [Anarchogeek] – A quick overview of the social emergence of the @reply convention on Twitter.
  • Some YouTube Partners Are Making Tens of Millions Of Dollars A Year [SFGate] – “Speaking at IGNITION West, Shishir Mehrotra, vice president of product management of YouTube, said the channels have increased engagement. Mehrotra also said TV creators are now running test shows on YouTube before running it on TV. “We are the world’s biggest focus group,” he said. Business Insider’s Matt Rosoff, who was leading the discussion, questioned whether or not we are going to see big time stars come out of YouTube anytime soon. Mehrotra answered, “hundreds of people are making 6 figures, some are making tens of millions of dollars.””
  • Twitter ordered to hand over Occupy tweets [BBC News] – “A US court has ordered Twitter to release old messages and details about a user arrested during an Occupy Wall Street protest in New York. The micro-blogging firm contested the subpoena, saying the tweets were owned by users rather than the company. But a judge said defendant Malcolm Harris’ privacy would not be violated if the material was handed over. Earlier, the American Civil Liberties Union commended Twitter for defending free speech rights. “If you post a tweet, just like if you scream it out the window, there is no reasonable expectation of privacy,” Judge Matthew Sciarrino wrote in his decision. Nevertheless, the judge said he would personally review the information and would only release the relevant sections to prosecution and defence lawyers.”
  • Facebook’s email switch prompts criticism by users [BBC News] – “Facebook is facing a backlash from users after replacing email addresses listed in members’ contacts with those provided by its @facebook.com system. The company said it had acted to make details “consistent” across its site. If Facebook’s email system takes off it could drive more traffic to the firm’s pages helping boost advertising sales. But some users have branded the move “annoying” and “lame” and publicised instructions on how to display original addresses instead of the Facebook ones.” And here’s a guide on Forbes showing how to change your Facebook email address back if you’d prefer.
  • Gamers get adults-only R18+ classification [The Age] – Finally! “An adults-only computer game rating category will at last become a reality with legislation passing federal parliament yesterday. The new law fulfils the Commonwealth’s part of a deal with states and territories to include an R18+ rating in the games classification system. “These are important reforms over 10 years in the making,” Home Affairs Minister Jason Clare said in a statement yesterday. “The R18+ category will inform consumers, parents and retailers about which games are not suitable for minors to play and will prevent minors from purchasing unsuitable material. […] Previously, the highest rating for computer games has been MA15+ meaning overseas adult-only games are usually banned here or given a lower classification allowing children to obtain them.
    The new laws bring computer games in line with the classification system for films and other material and make Australia more consistent with international standards.”

Digital Culture Links: March 14th 2011

Links for March 8th 2011 through March 14th 2011:

  • Twitter angers third-party developers with ‘no more timelines’ urging [Technology | guardian.co.uk] – “Twitter has amazed and outraged developers by warning them that it will severely curtail their ability to build apps that use its output. The announcement on Twitter’s development mailing list – which has notably not been repeated or referred to on its company blog – comes from Ryan Sarver, the head of platform and API at Twitter. The site, which has grown from 48m to 140m tweets per day in the last year, and which celebrated its fifth birthday on Sunday night, now says that it is going in effect to take over the process of writing “the best client” for connecting to Twitter. The move follows the temporary suspension last month of a number of Twitter apps for “violating Twitter’s terms of service” But for the dozens of third-party apps which hook into Twitter’s API, and which fund themselves and their ongoing development through adverts, payments, or a combination of both, the announcement is a threat to their existence.”
  • Twitter Libel Case | First Twitter Libel Case [The Age] – “A former Welsh mayor became the first Briton to be ordered to pay libel damages over a Twitter entry after a political rival sued him in the high court, a report said at the weekend. Colin Elsbury, a former mayor in the south Wales town of Caerphilly had tweeted ahead of a council election that his independent challenger Eddie Talbot had been “forcibly removed” from a polling station by police before realising that it was a case of mistaken identity, The Times newspaper said. Although Elsbury later tried to correct the tweet, Talbot took him to court in the Welsh capital Cardiff where a judge on Friday handed down a fine of £3,000 ($4751) and ordered him to pay costs of around £50,000 ($79,196) as well as apologise publicly to Talbot on his Twitter feed.”
  • The once mighty medium of television is on its last legs [The Punch] – “Here’s a simple statistic that TV executives are happy you didn’t know. Back in the 1980s the population of Australia was about 14 million. A good TV show would rate about 5 million viewers. Fast forward to 2011. Australia’s population has grown to 20 million and TV execs are dancing on their mini-bars if their show attracts over 1.2 million viewers.The population has doubled, the viewers have halved. The maths is not good. “Masterchef” peaked last year with over 3.5 million viewers. Proportionally, based on 1980’s viewing habits, Masterchef should have rated nine million viewers. The velocity of the decline is increasing. For an industry that was once a sizable chunk of the life and breath of Australian culture, the Australian free TV industry is “circling the drain”. That’s cop show talk for dying. It’s not just competition from DVD’s, pay TV and on-line. Woeful staff management and lack of vision has seen free TV become embittered and as irrelevant to the next generation …”
  • From “Businesses” To “Tools”: The Twitter API ToS Changes [TechCrunch] – “Yesterday, Twitter made a swift and sweeping move to alter their ecosystem. In an email to developers, Twitter laid out the new rules. Essentially, third-party developers should no longer try to compete with Twitter on clients; instead they should focus on things like data and specific verticals for tweets. Not surprisingly, there’s quite a bit of backlash against this maneuver.”
    [TOS] January 3 version: “We want to empower our ecosystem partners to build valuable businesses around the information flowing through Twitter.”
    March 11 version: “We want to empower our ecosystem partners to build valuable tools around the information flowing through Twitter.” Now perhaps you see why the ecosystem, the “partners”, are so enraged.
  • I hope these people aren’t your friends [Pharyngula] – Horrible, offensive comments in the wake of Japan’s recent earthquake and tsunami devastation. Surely these people have never ever thought about the longevity of their comments online: “Japan has a tragic and devastating earthquake. American responses follow a range of attitudes. […] And then there’s a third reaction. I was sent a collage of messages posted on Facebook in the last day or so, and these make me ashamed to share a culture with these wretched people. I may be about to ruin your morning. Don’t click on this compilation of facebook entries unless you’re one of those cynical people who already has low expectation of the worst of Americans.” (The same rubbish can be found on Twitter, too.)
  • It’s the (virtual) economy, stupid [SMH] – “Mark Pincus has amassed a $US1 billion fortune selling bits and bytes that have no intrinsic value to an army of virtual farmers and city planners. Every month, 275 million people sign on to one of Pincus’ addictive games, paying real money to buy virtual seeds and crops in Farmville, construct fake buildings in CityVille or expand their criminal empire in Mafia Wars. Pioneers of the “virtual goods” market, Pincus’ company Zynga – just three years old – earned $850 million in revenue last year and is now valued between $US7 billion and $US9 billion, according to The Wall Street Journal. It’s not a new phenomenon – for years people have been spending real money to buy their own virtual islands and toys in the online world Second Life and others have spent thousands on rare items in online games like World of Warcraft. Last year, a virtual space station in Entropia Universe sold for $US330,000. But with Zynga, virtual goods have hit the mainstream …”

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